After finishing our final shoot day we digitised our footage onto final cut server where we could check it in and out of there to bring it up on 'pro' final cut. To start to edit a rough cut we used an audio file to put on the timeline so we could manage a sync shot of the rush's we had.
Our initial idea was to have the band playing with ruby shot after shot and at the very beginning have a big wide to give the audience a full picture, but we then decided to hide the band to create a journey throughout the beginning of the video until a wide of them to reveal themselves to hide the band the shots we used were CUs of instrumental on the guitar, bass and drums and Ruby’s body for shots. We used a blue screen on our rooftop section and our tunnel area, the best way of syncing the song with each shot was lyrics to Ruby’s mouth and using band section was the drummer’s snare to his own hit. We then exported the blue screen files and saved them as quick time files where we could import them onto After Effects when the shots were imported we needed to scale the background to make it look real for example the ‘skyline’. We needed to fit the right picture size for example a close up of ruby meant to make the background blurred using gloss where in contrast the wide was a very straight and clear picture the tunnel was easy to use as we decided to plaster copy’s of our own tunnel we had a lot more times either scale them up or down the ones that scaled down were ones that got darker and more blurred to give the effect of she is deep down at the bottom of the tunnel after using a red outline to give it a great feel of a tunnel escape. After that we used bright lights on the skyline to make it look authentic.
Then we did our moving shots where we had to make the background scale up or down to the meaning of the zoom or the reach out for example when we went close on Dan’s face playing the guitar the city had to zoom with it we did that by placing one background at the start of the process and finished with a completely different image size at the end to see it go in and out using bogeys. After we put our after effects on we then rendered each shot onto a quick time flie so we could import each file back onto 'pro' final cut so our video could flow and used again by placeing each after effect shot onto our timeline so we can replace the blue and that our video looked real.
Monday, December 14, 2009
front and back covers for Digipack
We used photoshop to create our ablum cover our concept was the tunnel to create the two we applied varouis layers containing t Containing titles, pictures of ruby and pictures of her environment for example the tunnel and prison bars this connects with the concept of the bands name ‘The Escape’ as she literally is escaping. this gives her a sense of a role model for her fans to look up to and that she is not vulernable and is real about the music she is making.


Friday, December 11, 2009
Tuesday, December 8, 2009
Account Of Shoot Day
We began our shoot day by getting both band and ruby into costume and make up. We choose to start shooting our rooftop section where the ‘skyline’ is viewed on top of the building set in the studio. Where we ran a few times with the band and then with ruby and the band using playback each time so the song was syncing for each shot of every time frame. I stood in to play the guitar for the beginning as a lack of band member cast but this didn’t effect anything I after then helped out further onto the shoot behind the camera, we moved on and shot with a helicopter light and usual band performances to create her escape, we decided to take photos of band and ruby to create our album cover for the authentic feel of a band performance. Then we breaked for lunch and started to build the set of the prison with green walls using brown stain spray and coco powder for the bars used in the prison used a lot of close ups and wide of her looking seductive then moved on to the tunnel with a blue screen behind her and needed to hold her in so she didn't fall out.








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